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June 13, 2004
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:icondilekt:
After much demand, I decided to make a tutorial on how to make detailed asteroids in 3dsm. I explained everything in detail so it's noob-friendly too hehe ;). This tutorial took me a long time to make so I hope I get a lot of positive feedback :). Tell me what you think about this tutorial. Thanks
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:iconadrianthomassen92:
Thaks man ! Saw a reference to this tut in a magazine and it's awesome ! :D
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:iconzmei4o:
use ZBrush for more realistic models :D
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:iconzerosixx:
Great tut! Thanks man ;)
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:iconphilperron:
Best asteroid tutorial I've seen yet! LOVE IT[link]
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:iconaesielle:
~Aesielle Mar 20, 2009  Student Artist
Very nice! Great result. Thank you for sharing! :D
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:iconjeza87:
I dont have 3DSM, is there a way to replicate this effect in the program Blender ?
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:iconxikraji:
Excellent!! Please continue writing tutorials of such High Quality.

Thank you very much for the tut. Keep it Up!

Salamou ~ Alaykoum
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:iconcreamlistner11092:
Great job m8, I will definitely use this and add some extra effect to my spacescapes. So appreciate the time and effort =)
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:iconrivalslayer:
Thanks so much... I really needed it...!!!
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:icondynamicvelocity:
Hurray! - everyone will run out at get 3DSMax, and we'll end up with deviantart full of randomized 3D spheres!

Ok, so enough complaining out of me.

nice tutorial, sorry, i'm feeling silly...

it's funny how no matter what number options are available we humans will make a choice from the 20 we see, and not see the 500 others...

yeah, it's 3dsmax, it's not me really, - there would be probably 10 different unique ways to do that with 3dsmax, i would be using noise as a material - and then i'd have bump map of the same thing... - i think it would be quicker than a reference map at render - although maybe not as 'realistic'.
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