| Resources & Stock Images / Tutorials / Application Reference / 3D Studio Max | ©2004-2013 ~dilekt |
The Journal Portal
Browse Journals |
Polls |
deviantART [dee·vee·un'nt·ART]
Keep in Touch!
|
Deviousness |
Thank you very much for the tut. Keep it Up!
Salamou ~ Alaykoum
Ok, so enough complaining out of me.
nice tutorial, sorry, i'm feeling silly...
it's funny how no matter what number options are available we humans will make a choice from the 20 we see, and not see the 500 others...
yeah, it's 3dsmax, it's not me really, - there would be probably 10 different unique ways to do that with 3dsmax, i would be using noise as a material - and then i'd have bump map of the same thing... - i think it would be quicker than a reference map at render - although maybe not as 'realistic'.